

I had a constant feeling of frustration even though I was gradually making progress. (This game has easy and normal so I chose normal) So for me to actually give up on this game before completing the first level, really says a lot! The character movement, attacking, is very slow, and you can work it out, but in the end, it just isn't fun. I'm also the king of "giving things a chance." and I play on the "normal" or "hard" difficulty so that I don't miss out on anything. I love it when new games come out that are hard (but FUN), like Dark Souls. If you're like me and have no idea about that game, you will be in for a frustrating shock. UPDATE: One commenter explained to me that it's a remake of an old C64 / Spectrum game called Phantis. The fun factor depends entirely on whether "it plays like a game from thirty years ago" sounds like a good idea to you or not. I consider Ultionus a straight-up 10 out of 10, and might even throw around the word "masterpiece", yet I'd hesitate to recommend it to a friend. That said, most gamers will find Ultionus to be lovely to look at, but will likely find the gameplay extremely frustrating. Are you the kind of person who still fires up 30 year old games on DOSBox or your NES? You'll have a blast with this. I enthusiastically recommend it, if you sincerely enjoy old games.Ī lot of people love the aesthetic of 8-bit games, but forget how unweildly many were to play. I grew up with an Amiga 500, and the nostalgia factor here is huge. If you grew up with an Amstrad CPC, ZX Spectrum, or Commodore 64, this whole game is a big sappy love letter to your childhood. If you owned a home computer, you'll almost certainly love this. If, on the other hand, you were only interested in the game because of the raunchy screenshots. If you're reluctant to try the game based on the raunchy screenshots, rest assured you've already seen the worst of it. The intro scene and game over screen are pretty much it. That said, there's so much variety (both in terms of graphics and gameplay) packed into those few hours that it feels like a very complete experience. I was able to clear Ultionus (including all achievements) in under 4 hours, so it's definitely snack-sized. I mean, that by itself is worth the cost of admission.

You get to fight snakes that look like Hulk Hogan. If you're under 25, this isn't a throwback to your childhood, it's a throwback to your dad's childhood. Seriously, these controls feel dated even compared to late '80s titles like Contra, and not everyone will enjoy that. If you're not a retro gamer, they'll feel very stiff and clumsy. If you're an avid retro gamer, the controls will probably feel very intuitive. You can't attack while moving, so dodging enemies is often preferable to shooting them. The jumps are long and floaty, but are easily adjusted in mid-flight. It was deliberately designed to play like something straight out of 1986, for better or worse. The control scheme is as retro as the graphics. If you're looking for spaceship shooting action, be warned that Ultionus only has two short stages worth. The Gradius-style shmup stages are a very small portion of the game. For comparison's sake, I'd say it's quite similar to Ghosts 'n Goblins or the early Castlevania games in terms of "feel", meaning it's awkward and brutally difficult compared to modern platformers. It's styled after 80s home computer games like Underwurlde and Shadow of the Beast. The trailer makes it look similar to Contra or Metal Gear, but it's actually more of an action platformer. It's not really a "run and gun" arcade shooter. But is it for you? Here are a few things I wish I'd known going in. But hey, you don't have to buy the game, though I think you should, I know I will be.Considering how divided the reviews are, it's clear Ultionus isn't for everyone. So, I think you are perhaps a little confused about the reasons for things being the way they are. The protagonist of that game is a flat chested grade schooler in baggy clothes. To the OP- have you seen the other game the dev is working on Legend of Iya? (I'm guessing they still are anyway.I recall the kickstarter campaign not meeting its goal but that doesn't mean anything) However, this game is very clearly trying to invoke a bygone era of gaming, and the character design is part of that. There are actually quite a lot of people that do have that complaint, and while I don't agree with the OP at all but they are entitled to their opinion there is also a lot of sexism in the industry that really doesn't need to be there. Or are they acceptable because they are from big names? Or Cho Aniki (it's been passed around by NCS, Hudson, and Namco-Bandai over the years). Opprinnelig skrevet av Jedia Kyrol:Would you have the same complaint for Parodius by Konami? Half the enemies in those are half-naked women.
